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	<title>Comments for iq¹²</title>
	<atom:link href="http://iq12.com/blog/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://iq12.com/blog</link>
	<description>The drooling company</description>
	<lastBuildDate>Thu, 22 Jul 2010 20:55:35 +0000</lastBuildDate>
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		<title>Comment on Petite introduction aux plaisirs de la Bave&#8230; by fu</title>
		<link>http://iq12.com/blog/2009/07/06/petite-introduction-aux-plaisirs-de-la-bave/comment-page-1/#comment-231</link>
		<dc:creator>fu</dc:creator>
		<pubDate>Thu, 22 Jul 2010 20:55:35 +0000</pubDate>
		<guid isPermaLink="false">http://iq12.com/blog/?p=283#comment-231</guid>
		<description>merci beaucoup

la DroolBox n&#039;est pas encore disponible publiquement car elle manque de peaufinage, principalement sur la documentation et l&#039;aide pour franchir les premières étapes. Mais ça va venir.

En attendant, si vous êtes intéressé pour tester à vos risques et périls, n&#039;hésitez pas à nous contacter ;)</description>
		<content:encoded><![CDATA[<p>merci beaucoup</p>
<p>la DroolBox n&#8217;est pas encore disponible publiquement car elle manque de peaufinage, principalement sur la documentation et l&#8217;aide pour franchir les premières étapes. Mais ça va venir.</p>
<p>En attendant, si vous êtes intéressé pour tester à vos risques et périls, n&#8217;hésitez pas à nous contacter <img src='http://iq12.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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	<item>
		<title>Comment on Petite introduction aux plaisirs de la Bave&#8230; by Christobql</title>
		<link>http://iq12.com/blog/2009/07/06/petite-introduction-aux-plaisirs-de-la-bave/comment-page-1/#comment-230</link>
		<dc:creator>Christobql</dc:creator>
		<pubDate>Wed, 21 Jul 2010 20:42:01 +0000</pubDate>
		<guid isPermaLink="false">http://iq12.com/blog/?p=283#comment-230</guid>
		<description>Bonjour,

Je suis impressionné par les différents sites DroolBoxisé. Ce framework est-il disponible ?</description>
		<content:encoded><![CDATA[<p>Bonjour,</p>
<p>Je suis impressionné par les différents sites DroolBoxisé. Ce framework est-il disponible ?</p>
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	<item>
		<title>Comment on Petite introduction aux plaisirs de la Bave&#8230; by eliotttt</title>
		<link>http://iq12.com/blog/2009/07/06/petite-introduction-aux-plaisirs-de-la-bave/comment-page-1/#comment-220</link>
		<dc:creator>eliotttt</dc:creator>
		<pubDate>Thu, 08 Apr 2010 11:54:52 +0000</pubDate>
		<guid isPermaLink="false">http://iq12.com/blog/?p=283#comment-220</guid>
		<description>Ah ouais, ca à l&#039;air de bien déchirer.
Hâte de tester !!</description>
		<content:encoded><![CDATA[<p>Ah ouais, ca à l&#8217;air de bien déchirer.<br />
Hâte de tester !!</p>
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	</item>
	<item>
		<title>Comment on Real-time pitch shifting (without change of duration) by Luke Massoud</title>
		<link>http://iq12.com/blog/2009/08/25/real-time-pitch-shifting/comment-page-1/#comment-219</link>
		<dc:creator>Luke Massoud</dc:creator>
		<pubDate>Thu, 08 Apr 2010 02:46:24 +0000</pubDate>
		<guid isPermaLink="false">http://iq12.com/blog/?p=356#comment-219</guid>
		<description>actually it was 9.
 i discovered that this isnt what i need to pitch a sound whilst retaining the formants 
http://www.surroundsfx.com/forum/viewtopic.php?f=11&amp;t=638</description>
		<content:encoded><![CDATA[<p>actually it was 9.<br />
 i discovered that this isnt what i need to pitch a sound whilst retaining the formants<br />
<a href="http://www.surroundsfx.com/forum/viewtopic.php?f=11&amp;t=638" rel="nofollow">http://www.surroundsfx.com/forum/viewtopic.php?f=11&amp;t=638</a></p>
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		<title>Comment on Real-time pitch shifting (without change of duration) by Luke Massoud</title>
		<link>http://iq12.com/blog/2009/08/25/real-time-pitch-shifting/comment-page-1/#comment-218</link>
		<dc:creator>Luke Massoud</dc:creator>
		<pubDate>Wed, 07 Apr 2010 09:28:14 +0000</pubDate>
		<guid isPermaLink="false">http://iq12.com/blog/?p=356#comment-218</guid>
		<description>i mean 90ms</description>
		<content:encoded><![CDATA[<p>i mean 90ms</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Real-time pitch shifting (without change of duration) by Luke Massoud</title>
		<link>http://iq12.com/blog/2009/08/25/real-time-pitch-shifting/comment-page-1/#comment-217</link>
		<dc:creator>Luke Massoud</dc:creator>
		<pubDate>Wed, 07 Apr 2010 06:30:21 +0000</pubDate>
		<guid isPermaLink="false">http://iq12.com/blog/?p=356#comment-217</guid>
		<description>actually I made the sound longer and it worked
but i need to pitch shift a small sound
I geuss im asking how can i pitch shift a 9 millisecond sound ?</description>
		<content:encoded><![CDATA[<p>actually I made the sound longer and it worked<br />
but i need to pitch shift a small sound<br />
I geuss im asking how can i pitch shift a 9 millisecond sound ?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Real-time pitch shifting (without change of duration) by Luke Massoud</title>
		<link>http://iq12.com/blog/2009/08/25/real-time-pitch-shifting/comment-page-1/#comment-216</link>
		<dc:creator>Luke Massoud</dc:creator>
		<pubDate>Wed, 07 Apr 2010 02:36:08 +0000</pubDate>
		<guid isPermaLink="false">http://iq12.com/blog/?p=356#comment-216</guid>
		<description>Hi there,
I searched the whole internet and here is the only as3 pitchshift code in the world. 
thank you so much for this. its fantastic work I read all the stuff on the dsp dimension in hope that I could make my own but my brain isnt big.
thank god for people like you , now im just using your code.
a couple of questions if you get the time :
Why do you create two pitch shifters ? (one for left and one for right) why dont you reuse the one pitch shifter ?
in other words
can I use the one pitchshift object to shift in turn left then right.
I cant see any reason why not but i thought I should i ask you.

also im having a strange problem after I implemented the pitchshift object the output is really wrong. if i pitch shift at 1 I hear nothing but if I pitch shift at 2 all i can hear is a faint tin like sound almost in audible.
I checked the outputted floats and it looks really wrong its like this:
0
0
0
0
4.023402340
3.230403249023
0.0000324234324
0.0003423423423
0.0023432423423
0.0034234234324

I am pitch shifting a sound of only 9 milliseconds I thought that may be the problem  
so i tried a longer sound but it still causes the problem.

thank-you again
Luke</description>
		<content:encoded><![CDATA[<p>Hi there,<br />
I searched the whole internet and here is the only as3 pitchshift code in the world.<br />
thank you so much for this. its fantastic work I read all the stuff on the dsp dimension in hope that I could make my own but my brain isnt big.<br />
thank god for people like you , now im just using your code.<br />
a couple of questions if you get the time :<br />
Why do you create two pitch shifters ? (one for left and one for right) why dont you reuse the one pitch shifter ?<br />
in other words<br />
can I use the one pitchshift object to shift in turn left then right.<br />
I cant see any reason why not but i thought I should i ask you.</p>
<p>also im having a strange problem after I implemented the pitchshift object the output is really wrong. if i pitch shift at 1 I hear nothing but if I pitch shift at 2 all i can hear is a faint tin like sound almost in audible.<br />
I checked the outputted floats and it looks really wrong its like this:<br />
0<br />
0<br />
0<br />
0<br />
4.023402340<br />
3.230403249023<br />
0.0000324234324<br />
0.0003423423423<br />
0.0023432423423<br />
0.0034234234324</p>
<p>I am pitch shifting a sound of only 9 milliseconds I thought that may be the problem<br />
so i tried a longer sound but it still causes the problem.</p>
<p>thank-you again<br />
Luke</p>
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	</item>
	<item>
		<title>Comment on Come &amp; play with my hairy balls &#8230; by jay</title>
		<link>http://iq12.com/blog/2009/07/10/come-play-with-my-hairy-balls/comment-page-1/#comment-200</link>
		<dc:creator>jay</dc:creator>
		<pubDate>Tue, 08 Dec 2009 20:45:03 +0000</pubDate>
		<guid isPermaLink="false">http://iq12.com/blog/?p=320#comment-200</guid>
		<description>i&#039;ll play with your hairy balls if you play with mine!!!!!!!!!!!</description>
		<content:encoded><![CDATA[<p>i&#8217;ll play with your hairy balls if you play with mine!!!!!!!!!!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Employee of the Month by seb</title>
		<link>http://iq12.com/blog/2009/11/19/employee_of_the_month/comment-page-1/#comment-198</link>
		<dc:creator>seb</dc:creator>
		<pubDate>Mon, 30 Nov 2009 14:32:41 +0000</pubDate>
		<guid isPermaLink="false">http://iq12.com/blog/?p=384#comment-198</guid>
		<description>ooouuaaah trop geek ;)</description>
		<content:encoded><![CDATA[<p>ooouuaaah trop geek <img src='http://iq12.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Clip interactif, suite&#8230; by Quand l&#8217;émergence se généralise&#8230; &#124; iq¹²</title>
		<link>http://iq12.com/blog/2008/12/06/clip-interactif-suite/comment-page-1/#comment-169</link>
		<dc:creator>Quand l&#8217;émergence se généralise&#8230; &#124; iq¹²</dc:creator>
		<pubDate>Fri, 25 Sep 2009 11:37:38 +0000</pubDate>
		<guid isPermaLink="false">http://iq12.com/blog/?p=133#comment-169</guid>
		<description>[...] que depuis mon billet “De l’émergence du clip interactif”, et sa suite sommaire, l&#8217;idée fait son chemin et on voit régulièrement réapparaitre des exemples du genre, [...]</description>
		<content:encoded><![CDATA[<p>[...] que depuis mon billet “De l’émergence du clip interactif”, et sa suite sommaire, l&#8217;idée fait son chemin et on voit régulièrement réapparaitre des exemples du genre, [...]</p>
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