OGAM January game :12=12

Here’s my first game for One game a month.

Not much of a game, just a light arcarde/puzzle that evolved from my first look at Unity.
The tutorial was rushed in the last hours of january so it’s not very informative.

Mini post-mortem :
Unity is fun
Coming from a Flash background, the restriction on bitmap manipulation, blendmodes and compositing of the free version of Unity is a bit frustrating and I think the game would work better in Flash, but whatever, i learned stuff. The Unity engine is solid, the realtime variables editing is very nice, the scripting seems to get real messy real fast if you don’t pay attention.

NB : there will be bugs, it’s barely tested, sorry

win

linux

mac

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